﻿/// <reference path="../quintus/v0.1.6/quintus-all.js" /> 

var Q = Quintus({ development: true })
        .include("Sprites, Scenes, Input, 2D, Touch, UI, Anim, Audio")
        .enableSound()
        .setup("gameCanvas")
        .controls().touch();

Q.load("map.streetside.tmx, streetside.jpg, background-streetside.mp3,\
    map.office.tmx, sketch.jpg, background-office.mp3",

    function () {

        Q.sheet("officeMapBackground", "sketch.jpg", { tilew: 32, tileh: 32 });
        Q.sheet("streetMapBackground", "streetside.jpg", { tilew: 32, tileh: 32 });
        
        Q.stageScene("officeLevel");
    }
);